Enum pallet_mapped_assets::pallet::Call
source · pub enum Call<T: Config<I>, I: 'static = ()> {
Show 31 variants
create {
id: T::AssetId,
admin: <<T as Config>::Lookup as StaticLookup>::Source,
min_balance: T::Balance,
},
force_create {
id: T::AssetId,
owner: <<T as Config>::Lookup as StaticLookup>::Source,
is_sufficient: bool,
min_balance: T::Balance,
},
start_destroy {
id: T::AssetIdParameter,
},
destroy_accounts {
id: T::AssetIdParameter,
},
destroy_approvals {
id: T::AssetIdParameter,
},
finish_destroy {
id: T::AssetIdParameter,
},
mint {
id: T::AssetIdParameter,
beneficiary: <<T as Config>::Lookup as StaticLookup>::Source,
amount: T::Balance,
},
burn {
id: T::AssetIdParameter,
who: <<T as Config>::Lookup as StaticLookup>::Source,
amount: T::Balance,
},
transfer {
id: T::AssetIdParameter,
target: <<T as Config>::Lookup as StaticLookup>::Source,
amount: T::Balance,
},
transfer_keep_alive {
id: T::AssetIdParameter,
target: <<T as Config>::Lookup as StaticLookup>::Source,
amount: T::Balance,
},
force_transfer {
id: T::AssetIdParameter,
source: <<T as Config>::Lookup as StaticLookup>::Source,
dest: <<T as Config>::Lookup as StaticLookup>::Source,
amount: T::Balance,
},
freeze {
id: T::AssetIdParameter,
who: <<T as Config>::Lookup as StaticLookup>::Source,
},
thaw {
id: T::AssetIdParameter,
who: <<T as Config>::Lookup as StaticLookup>::Source,
},
freeze_asset {
id: T::AssetIdParameter,
},
thaw_asset {
id: T::AssetIdParameter,
},
transfer_ownership {
id: T::AssetIdParameter,
owner: <<T as Config>::Lookup as StaticLookup>::Source,
},
set_team {
id: T::AssetIdParameter,
issuer: <<T as Config>::Lookup as StaticLookup>::Source,
admin: <<T as Config>::Lookup as StaticLookup>::Source,
freezer: <<T as Config>::Lookup as StaticLookup>::Source,
},
set_metadata {
id: T::AssetIdParameter,
name: Vec<u8>,
symbol: Vec<u8>,
decimals: u8,
},
clear_metadata {
id: T::AssetIdParameter,
},
force_set_metadata {
id: T::AssetIdParameter,
name: Vec<u8>,
symbol: Vec<u8>,
decimals: u8,
is_frozen: bool,
},
force_clear_metadata {
id: T::AssetIdParameter,
},
force_asset_status {
id: T::AssetIdParameter,
owner: <<T as Config>::Lookup as StaticLookup>::Source,
issuer: <<T as Config>::Lookup as StaticLookup>::Source,
admin: <<T as Config>::Lookup as StaticLookup>::Source,
freezer: <<T as Config>::Lookup as StaticLookup>::Source,
min_balance: T::Balance,
is_sufficient: bool,
is_frozen: bool,
},
approve_transfer {
id: T::AssetIdParameter,
delegate: <<T as Config>::Lookup as StaticLookup>::Source,
amount: T::Balance,
},
cancel_approval {
id: T::AssetIdParameter,
delegate: <<T as Config>::Lookup as StaticLookup>::Source,
},
force_cancel_approval {
id: T::AssetIdParameter,
owner: <<T as Config>::Lookup as StaticLookup>::Source,
delegate: <<T as Config>::Lookup as StaticLookup>::Source,
},
transfer_approved {
id: T::AssetIdParameter,
owner: <<T as Config>::Lookup as StaticLookup>::Source,
destination: <<T as Config>::Lookup as StaticLookup>::Source,
amount: T::Balance,
},
touch {
id: T::AssetIdParameter,
},
refund {
id: T::AssetIdParameter,
allow_burn: bool,
},
reserve {
id: T::ReserveIdentifier,
asset_id: T::AssetId,
who: <<T as Config>::Lookup as StaticLookup>::Source,
amount: T::Balance,
},
unreserve {
id: T::ReserveIdentifier,
asset_id: T::AssetId,
who: <<T as Config>::Lookup as StaticLookup>::Source,
},
burn_reserve {
id: T::ReserveIdentifier,
asset_id: T::AssetId,
who: <<T as Config>::Lookup as StaticLookup>::Source,
},
// some variants omitted
}
Expand description
Contains one variant per dispatchable that can be called by an extrinsic.
Variants§
create
Fields
admin: <<T as Config>::Lookup as StaticLookup>::Source
Issue a new class of fungible assets from a public origin.
This new asset class has no assets initially and its owner is the origin.
The origin must conform to the configured CreateOrigin
and have sufficient funds free.
Funds of sender are reserved by AssetDeposit
.
Parameters:
id
: The identifier of the new asset. This must not be currently in use to identify an existing asset.admin
: The admin of this class of assets. The admin is the initial address of each member of the asset class’s admin team.min_balance
: The minimum balance of this new asset that any single account must have. If an account’s balance is reduced below this, then it collapses to zero.
Emits Created
event when successful.
Weight: O(1)
force_create
Fields
owner: <<T as Config>::Lookup as StaticLookup>::Source
Issue a new class of fungible assets from a privileged origin.
This new asset class has no assets initially.
The origin must conform to ForceOrigin
.
Unlike create
, no funds are reserved.
id
: The identifier of the new asset. This must not be currently in use to identify an existing asset.owner
: The owner of this class of assets. The owner has full superuser permissions over this asset, but may later change and configure the permissions usingtransfer_ownership
andset_team
.min_balance
: The minimum balance of this new asset that any single account must have. If an account’s balance is reduced below this, then it collapses to zero.
Emits ForceCreated
event when successful.
Weight: O(1)
start_destroy
Fields
id: T::AssetIdParameter
Destroy a class of fungible assets.
The origin must conform to ForceOrigin
or must be Signed and the sender must be the
owner of the asset id
.
id
: The identifier of the asset to be destroyed. This must identify an existing asset.
Emits Destroyed
event when successful.
NOTE: It can be helpful to first freeze an asset before destroying it so that you can provide accurate witness information and prevent users from manipulating state in a way that can make it harder to destroy.
Weight: O(c + p + a)
where:
c = (witness.accounts - witness.sufficients)
s = witness.sufficients
a = witness.approvals
Start the process of destroying a fungible asset class.
start_destroy
is the first in a series of extrinsics that should be called, to allow
destruction of an asset class.
The origin must conform to ForceOrigin
or must be Signed
by the asset’s owner
.
id
: The identifier of the asset to be destroyed. This must identify an existing asset.
The asset class must be frozen before calling start_destroy
.
destroy_accounts
Fields
id: T::AssetIdParameter
Destroy all accounts associated with a given asset.
destroy_accounts
should only be called after start_destroy
has been called, and the
asset is in a Destroying
state.
Due to weight restrictions, this function may need to be called multiple times to fully
destroy all accounts. It will destroy RemoveItemsLimit
accounts at a time.
id
: The identifier of the asset to be destroyed. This must identify an existing asset.
Each call emits the Event::DestroyedAccounts
event.
destroy_approvals
Fields
id: T::AssetIdParameter
Destroy all approvals associated with a given asset up to the max (T::RemoveItemsLimit).
destroy_approvals
should only be called after start_destroy
has been called, and the
asset is in a Destroying
state.
Due to weight restrictions, this function may need to be called multiple times to fully
destroy all approvals. It will destroy RemoveItemsLimit
approvals at a time.
id
: The identifier of the asset to be destroyed. This must identify an existing asset.
Each call emits the Event::DestroyedApprovals
event.
finish_destroy
Fields
id: T::AssetIdParameter
Complete destroying asset and unreserve currency.
finish_destroy
should only be called after start_destroy
has been called, and the
asset is in a Destroying
state. All accounts or approvals should be destroyed before
hand.
id
: The identifier of the asset to be destroyed. This must identify an existing asset.
Each successful call emits the Event::Destroyed
event.
mint
Mint assets of a particular class.
The origin must be Signed and the sender must be the Issuer of the asset id
.
id
: The identifier of the asset to have some amount minted.beneficiary
: The account to be credited with the minted assets.amount
: The amount of the asset to be minted.
Emits Issued
event when successful.
Weight: O(1)
Modes: Pre-existing balance of beneficiary
; Account pre-existence of beneficiary
.
burn
Reduce the balance of who
by as much as possible up to amount
assets of id
.
Origin must be Signed and the sender should be the Manager of the asset id
.
Bails with NoAccount
if the who
is already dead.
id
: The identifier of the asset to have some amount burned.who
: The account to be debited from.amount
: The maximum amount by whichwho
’s balance should be reduced.
Emits Burned
with the actual amount burned. If this takes the balance to below the
minimum for the asset, then the amount burned is increased to take it to zero.
Weight: O(1)
Modes: Post-existence of who
; Pre & post Zombie-status of who
.
transfer
Move some assets from the sender account to another.
Origin must be Signed.
id
: The identifier of the asset to have some amount transferred.target
: The account to be credited.amount
: The amount by which the sender’s balance of assets should be reduced andtarget
’s balance increased. The amount actually transferred may be slightly greater in the case that the transfer would otherwise take the sender balance above zero but below the minimum balance. Must be greater than zero.
Emits Transferred
with the actual amount transferred. If this takes the source balance
to below the minimum for the asset, then the amount transferred is increased to take it
to zero.
Weight: O(1)
Modes: Pre-existence of target
; Post-existence of sender; Account pre-existence of
target
.
transfer_keep_alive
Move some assets from the sender account to another, keeping the sender account alive.
Origin must be Signed.
id
: The identifier of the asset to have some amount transferred.target
: The account to be credited.amount
: The amount by which the sender’s balance of assets should be reduced andtarget
’s balance increased. The amount actually transferred may be slightly greater in the case that the transfer would otherwise take the sender balance above zero but below the minimum balance. Must be greater than zero.
Emits Transferred
with the actual amount transferred. If this takes the source balance
to below the minimum for the asset, then the amount transferred is increased to take it
to zero.
Weight: O(1)
Modes: Pre-existence of target
; Post-existence of sender; Account pre-existence of
target
.
force_transfer
Fields
id: T::AssetIdParameter
source: <<T as Config>::Lookup as StaticLookup>::Source
dest: <<T as Config>::Lookup as StaticLookup>::Source
Move some assets from one account to another.
Origin must be Signed and the sender should be the Admin of the asset id
.
id
: The identifier of the asset to have some amount transferred.source
: The account to be debited.dest
: The account to be credited.amount
: The amount by which thesource
’s balance of assets should be reduced anddest
’s balance increased. The amount actually transferred may be slightly greater in the case that the transfer would otherwise take thesource
balance above zero but below the minimum balance. Must be greater than zero.
Emits Transferred
with the actual amount transferred. If this takes the source balance
to below the minimum for the asset, then the amount transferred is increased to take it
to zero.
Weight: O(1)
Modes: Pre-existence of dest
; Post-existence of source
; Account pre-existence of
dest
.
freeze
Disallow further unprivileged transfers from an account.
Origin must be Signed and the sender should be the Freezer of the asset id
.
id
: The identifier of the asset to be frozen.who
: The account to be frozen.
Emits Frozen
.
Weight: O(1)
thaw
Allow unprivileged transfers from an account again.
Origin must be Signed and the sender should be the Admin of the asset id
.
id
: The identifier of the asset to be frozen.who
: The account to be unfrozen.
Emits Thawed
.
Weight: O(1)
freeze_asset
Fields
id: T::AssetIdParameter
Disallow further unprivileged transfers for the asset class.
Origin must be Signed and the sender should be the Freezer of the asset id
.
id
: The identifier of the asset to be frozen.
Emits Frozen
.
Weight: O(1)
thaw_asset
Fields
id: T::AssetIdParameter
Allow unprivileged transfers for the asset again.
Origin must be Signed and the sender should be the Admin of the asset id
.
id
: The identifier of the asset to be thawed.
Emits Thawed
.
Weight: O(1)
transfer_ownership
Change the Owner of an asset.
Origin must be Signed and the sender should be the Owner of the asset id
.
id
: The identifier of the asset.owner
: The new Owner of this asset.
Emits OwnerChanged
.
Weight: O(1)
set_team
Fields
id: T::AssetIdParameter
issuer: <<T as Config>::Lookup as StaticLookup>::Source
admin: <<T as Config>::Lookup as StaticLookup>::Source
freezer: <<T as Config>::Lookup as StaticLookup>::Source
Change the Issuer, Admin and Freezer of an asset.
Origin must be Signed and the sender should be the Owner of the asset id
.
id
: The identifier of the asset to be frozen.issuer
: The new Issuer of this asset.admin
: The new Admin of this asset.freezer
: The new Freezer of this asset.
Emits TeamChanged
.
Weight: O(1)
set_metadata
Set the metadata for an asset.
Origin must be Signed and the sender should be the Owner of the asset id
.
Funds of sender are reserved according to the formula:
MetadataDepositBase + MetadataDepositPerByte * (name.len + symbol.len)
taking into
account any already reserved funds.
id
: The identifier of the asset to update.name
: The user friendly name of this asset. Limited in length byStringLimit
.symbol
: The exchange symbol for this asset. Limited in length byStringLimit
.decimals
: The number of decimals this asset uses to represent one unit.
Emits MetadataSet
.
Weight: O(1)
clear_metadata
Fields
id: T::AssetIdParameter
Clear the metadata for an asset.
Origin must be Signed and the sender should be the Owner of the asset id
.
Any deposit is freed for the asset owner.
id
: The identifier of the asset to clear.
Emits MetadataCleared
.
Weight: O(1)
force_set_metadata
Force the metadata for an asset to some value.
Origin must be ForceOrigin.
Any deposit is left alone.
id
: The identifier of the asset to update.name
: The user friendly name of this asset. Limited in length byStringLimit
.symbol
: The exchange symbol for this asset. Limited in length byStringLimit
.decimals
: The number of decimals this asset uses to represent one unit.
Emits MetadataSet
.
Weight: O(N + S)
where N and S are the length of the name and symbol respectively.
force_clear_metadata
Fields
id: T::AssetIdParameter
Clear the metadata for an asset.
Origin must be ForceOrigin.
Any deposit is returned.
id
: The identifier of the asset to clear.
Emits MetadataCleared
.
Weight: O(1)
force_asset_status
Fields
id: T::AssetIdParameter
owner: <<T as Config>::Lookup as StaticLookup>::Source
issuer: <<T as Config>::Lookup as StaticLookup>::Source
admin: <<T as Config>::Lookup as StaticLookup>::Source
freezer: <<T as Config>::Lookup as StaticLookup>::Source
Alter the attributes of a given asset.
Origin must be ForceOrigin
.
id
: The identifier of the asset.owner
: The new Owner of this asset.issuer
: The new Issuer of this asset.admin
: The new Admin of this asset.freezer
: The new Freezer of this asset.min_balance
: The minimum balance of this new asset that any single account must have. If an account’s balance is reduced below this, then it collapses to zero.is_sufficient
: Whether a non-zero balance of this asset is deposit of sufficient value to account for the state bloat associated with its balance storage. If set totrue
, then non-zero balances may be stored without aconsumer
reference (and thus an ED in the Balances pallet or whatever else is used to control user-account state growth).is_frozen
: Whether this asset class is frozen except for permissioned/admin instructions.
Emits AssetStatusChanged
with the identity of the asset.
Weight: O(1)
approve_transfer
Approve an amount of asset for transfer by a delegated third-party account.
Origin must be Signed.
Ensures that ApprovalDeposit
worth of Currency
is reserved from signing account
for the purpose of holding the approval. If some non-zero amount of assets is already
approved from signing account to delegate
, then it is topped up or unreserved to
meet the right value.
NOTE: The signing account does not need to own amount
of assets at the point of
making this call.
id
: The identifier of the asset.delegate
: The account to delegate permission to transfer asset.amount
: The amount of asset that may be transferred bydelegate
. If there is already an approval in place, then this acts additively.
Emits ApprovedTransfer
on success.
Weight: O(1)
cancel_approval
Cancel all of some asset approved for delegated transfer by a third-party account.
Origin must be Signed and there must be an approval in place between signer and
delegate
.
Unreserves any deposit previously reserved by approve_transfer
for the approval.
id
: The identifier of the asset.delegate
: The account delegated permission to transfer asset.
Emits ApprovalCancelled
on success.
Weight: O(1)
force_cancel_approval
Fields
id: T::AssetIdParameter
owner: <<T as Config>::Lookup as StaticLookup>::Source
delegate: <<T as Config>::Lookup as StaticLookup>::Source
Cancel all of some asset approved for delegated transfer by a third-party account.
Origin must be either ForceOrigin or Signed origin with the signer being the Admin
account of the asset id
.
Unreserves any deposit previously reserved by approve_transfer
for the approval.
id
: The identifier of the asset.delegate
: The account delegated permission to transfer asset.
Emits ApprovalCancelled
on success.
Weight: O(1)
transfer_approved
Fields
id: T::AssetIdParameter
owner: <<T as Config>::Lookup as StaticLookup>::Source
destination: <<T as Config>::Lookup as StaticLookup>::Source
Transfer some asset balance from a previously delegated account to some third-party account.
Origin must be Signed and there must be an approval in place by the owner
to the
signer.
If the entire amount approved for transfer is transferred, then any deposit previously
reserved by approve_transfer
is unreserved.
id
: The identifier of the asset.owner
: The account which previously approved for a transfer of at leastamount
and from which the asset balance will be withdrawn.destination
: The account to which the asset balance ofamount
will be transferred.amount
: The amount of assets to transfer.
Emits TransferredApproved
on success.
Weight: O(1)
touch
Fields
id: T::AssetIdParameter
Create an asset account for non-provider assets.
A deposit will be taken from the signer account.
origin
: Must be Signed; the signer account must have sufficient funds for a deposit to be taken.id
: The identifier of the asset for the account to be created.
Emits Touched
event when successful.
refund
Return the deposit (if any) of an asset account.
The origin must be Signed.
id
: The identifier of the asset for the account to be created.allow_burn
: Iftrue
then assets may be destroyed in order to complete the refund.
Emits Refunded
event when successful.
reserve
Reserve some assets on an account for a specific asset.
Origin must be Signed and the sender should be the Admin of the asset id
.
id
: The identifier to be used for the reserveasset_id
: The identifier of the asset.who
: The account on which the assets are to be reserved.amount
: The amount to reservewho
’s free balance is decreased by amount and the reserve balance increased by amount. The reserve balance of the asset with asset_id is increased by amount. A named reserve with id is added to reserves.
Emits Reserved
with the reserved amount.
Weight: O(1)
unreserve
Unreserve assets reserved under id from an account
Origin must be Signed and the sender should be the Admin of the asset id
.
id
: The identifier to be used for the reserveasset_id
: The identifier of the asset.who
: The account on which the assets are to be unreserved.who
’s free balance is increased by amount and the reserve balance decreased by amount. The reserve balance of the asset with asset_id is decreased by amount. The named reserve with id is removed.
Emits Uneserved
with the reserved amount.
Weight: O(1)
burn_reserve
Burn assets reserved under id from an account
Origin must be Signed and the sender should be the Admin of the asset id
.
id
: The identifier to be used for the reserveasset_id
: The identifier of the asset.who
: The account on which the reserved assets are to be burned.who
’s reserve balance is decreased by amount. The reserve balance of the asset with asset_id is decreased by amount and the supply is decreased by amount. The named reserve with id is removed.
Emits BurnedReserve
with the reserved amount.
Weight: O(1)
Implementations§
source§impl<T: Config<I>, I: 'static> Call<T, I>
impl<T: Config<I>, I: 'static> Call<T, I>
sourcepub fn new_call_variant_create(
id: T::AssetId,
admin: <<T as Config>::Lookup as StaticLookup>::Source,
min_balance: T::Balance
) -> Self
pub fn new_call_variant_create( id: T::AssetId, admin: <<T as Config>::Lookup as StaticLookup>::Source, min_balance: T::Balance ) -> Self
Create a call with the variant create
.
sourcepub fn new_call_variant_force_create(
id: T::AssetId,
owner: <<T as Config>::Lookup as StaticLookup>::Source,
is_sufficient: bool,
min_balance: T::Balance
) -> Self
pub fn new_call_variant_force_create( id: T::AssetId, owner: <<T as Config>::Lookup as StaticLookup>::Source, is_sufficient: bool, min_balance: T::Balance ) -> Self
Create a call with the variant force_create
.
sourcepub fn new_call_variant_start_destroy(id: T::AssetIdParameter) -> Self
pub fn new_call_variant_start_destroy(id: T::AssetIdParameter) -> Self
Create a call with the variant start_destroy
.
sourcepub fn new_call_variant_destroy_accounts(id: T::AssetIdParameter) -> Self
pub fn new_call_variant_destroy_accounts(id: T::AssetIdParameter) -> Self
Create a call with the variant destroy_accounts
.
sourcepub fn new_call_variant_destroy_approvals(id: T::AssetIdParameter) -> Self
pub fn new_call_variant_destroy_approvals(id: T::AssetIdParameter) -> Self
Create a call with the variant destroy_approvals
.
sourcepub fn new_call_variant_finish_destroy(id: T::AssetIdParameter) -> Self
pub fn new_call_variant_finish_destroy(id: T::AssetIdParameter) -> Self
Create a call with the variant finish_destroy
.
sourcepub fn new_call_variant_mint(
id: T::AssetIdParameter,
beneficiary: <<T as Config>::Lookup as StaticLookup>::Source,
amount: T::Balance
) -> Self
pub fn new_call_variant_mint( id: T::AssetIdParameter, beneficiary: <<T as Config>::Lookup as StaticLookup>::Source, amount: T::Balance ) -> Self
Create a call with the variant mint
.
sourcepub fn new_call_variant_burn(
id: T::AssetIdParameter,
who: <<T as Config>::Lookup as StaticLookup>::Source,
amount: T::Balance
) -> Self
pub fn new_call_variant_burn( id: T::AssetIdParameter, who: <<T as Config>::Lookup as StaticLookup>::Source, amount: T::Balance ) -> Self
Create a call with the variant burn
.
sourcepub fn new_call_variant_transfer(
id: T::AssetIdParameter,
target: <<T as Config>::Lookup as StaticLookup>::Source,
amount: T::Balance
) -> Self
pub fn new_call_variant_transfer( id: T::AssetIdParameter, target: <<T as Config>::Lookup as StaticLookup>::Source, amount: T::Balance ) -> Self
Create a call with the variant transfer
.
sourcepub fn new_call_variant_transfer_keep_alive(
id: T::AssetIdParameter,
target: <<T as Config>::Lookup as StaticLookup>::Source,
amount: T::Balance
) -> Self
pub fn new_call_variant_transfer_keep_alive( id: T::AssetIdParameter, target: <<T as Config>::Lookup as StaticLookup>::Source, amount: T::Balance ) -> Self
Create a call with the variant transfer_keep_alive
.
sourcepub fn new_call_variant_force_transfer(
id: T::AssetIdParameter,
source: <<T as Config>::Lookup as StaticLookup>::Source,
dest: <<T as Config>::Lookup as StaticLookup>::Source,
amount: T::Balance
) -> Self
pub fn new_call_variant_force_transfer( id: T::AssetIdParameter, source: <<T as Config>::Lookup as StaticLookup>::Source, dest: <<T as Config>::Lookup as StaticLookup>::Source, amount: T::Balance ) -> Self
Create a call with the variant force_transfer
.
sourcepub fn new_call_variant_freeze(
id: T::AssetIdParameter,
who: <<T as Config>::Lookup as StaticLookup>::Source
) -> Self
pub fn new_call_variant_freeze( id: T::AssetIdParameter, who: <<T as Config>::Lookup as StaticLookup>::Source ) -> Self
Create a call with the variant freeze
.
sourcepub fn new_call_variant_thaw(
id: T::AssetIdParameter,
who: <<T as Config>::Lookup as StaticLookup>::Source
) -> Self
pub fn new_call_variant_thaw( id: T::AssetIdParameter, who: <<T as Config>::Lookup as StaticLookup>::Source ) -> Self
Create a call with the variant thaw
.
sourcepub fn new_call_variant_freeze_asset(id: T::AssetIdParameter) -> Self
pub fn new_call_variant_freeze_asset(id: T::AssetIdParameter) -> Self
Create a call with the variant freeze_asset
.
sourcepub fn new_call_variant_thaw_asset(id: T::AssetIdParameter) -> Self
pub fn new_call_variant_thaw_asset(id: T::AssetIdParameter) -> Self
Create a call with the variant thaw_asset
.
sourcepub fn new_call_variant_transfer_ownership(
id: T::AssetIdParameter,
owner: <<T as Config>::Lookup as StaticLookup>::Source
) -> Self
pub fn new_call_variant_transfer_ownership( id: T::AssetIdParameter, owner: <<T as Config>::Lookup as StaticLookup>::Source ) -> Self
Create a call with the variant transfer_ownership
.
sourcepub fn new_call_variant_set_team(
id: T::AssetIdParameter,
issuer: <<T as Config>::Lookup as StaticLookup>::Source,
admin: <<T as Config>::Lookup as StaticLookup>::Source,
freezer: <<T as Config>::Lookup as StaticLookup>::Source
) -> Self
pub fn new_call_variant_set_team( id: T::AssetIdParameter, issuer: <<T as Config>::Lookup as StaticLookup>::Source, admin: <<T as Config>::Lookup as StaticLookup>::Source, freezer: <<T as Config>::Lookup as StaticLookup>::Source ) -> Self
Create a call with the variant set_team
.
sourcepub fn new_call_variant_set_metadata(
id: T::AssetIdParameter,
name: Vec<u8>,
symbol: Vec<u8>,
decimals: u8
) -> Self
pub fn new_call_variant_set_metadata( id: T::AssetIdParameter, name: Vec<u8>, symbol: Vec<u8>, decimals: u8 ) -> Self
Create a call with the variant set_metadata
.
sourcepub fn new_call_variant_clear_metadata(id: T::AssetIdParameter) -> Self
pub fn new_call_variant_clear_metadata(id: T::AssetIdParameter) -> Self
Create a call with the variant clear_metadata
.
sourcepub fn new_call_variant_force_set_metadata(
id: T::AssetIdParameter,
name: Vec<u8>,
symbol: Vec<u8>,
decimals: u8,
is_frozen: bool
) -> Self
pub fn new_call_variant_force_set_metadata( id: T::AssetIdParameter, name: Vec<u8>, symbol: Vec<u8>, decimals: u8, is_frozen: bool ) -> Self
Create a call with the variant force_set_metadata
.
sourcepub fn new_call_variant_force_clear_metadata(id: T::AssetIdParameter) -> Self
pub fn new_call_variant_force_clear_metadata(id: T::AssetIdParameter) -> Self
Create a call with the variant force_clear_metadata
.
sourcepub fn new_call_variant_force_asset_status(
id: T::AssetIdParameter,
owner: <<T as Config>::Lookup as StaticLookup>::Source,
issuer: <<T as Config>::Lookup as StaticLookup>::Source,
admin: <<T as Config>::Lookup as StaticLookup>::Source,
freezer: <<T as Config>::Lookup as StaticLookup>::Source,
min_balance: T::Balance,
is_sufficient: bool,
is_frozen: bool
) -> Self
pub fn new_call_variant_force_asset_status( id: T::AssetIdParameter, owner: <<T as Config>::Lookup as StaticLookup>::Source, issuer: <<T as Config>::Lookup as StaticLookup>::Source, admin: <<T as Config>::Lookup as StaticLookup>::Source, freezer: <<T as Config>::Lookup as StaticLookup>::Source, min_balance: T::Balance, is_sufficient: bool, is_frozen: bool ) -> Self
Create a call with the variant force_asset_status
.
sourcepub fn new_call_variant_approve_transfer(
id: T::AssetIdParameter,
delegate: <<T as Config>::Lookup as StaticLookup>::Source,
amount: T::Balance
) -> Self
pub fn new_call_variant_approve_transfer( id: T::AssetIdParameter, delegate: <<T as Config>::Lookup as StaticLookup>::Source, amount: T::Balance ) -> Self
Create a call with the variant approve_transfer
.
sourcepub fn new_call_variant_cancel_approval(
id: T::AssetIdParameter,
delegate: <<T as Config>::Lookup as StaticLookup>::Source
) -> Self
pub fn new_call_variant_cancel_approval( id: T::AssetIdParameter, delegate: <<T as Config>::Lookup as StaticLookup>::Source ) -> Self
Create a call with the variant cancel_approval
.
sourcepub fn new_call_variant_force_cancel_approval(
id: T::AssetIdParameter,
owner: <<T as Config>::Lookup as StaticLookup>::Source,
delegate: <<T as Config>::Lookup as StaticLookup>::Source
) -> Self
pub fn new_call_variant_force_cancel_approval( id: T::AssetIdParameter, owner: <<T as Config>::Lookup as StaticLookup>::Source, delegate: <<T as Config>::Lookup as StaticLookup>::Source ) -> Self
Create a call with the variant force_cancel_approval
.
sourcepub fn new_call_variant_transfer_approved(
id: T::AssetIdParameter,
owner: <<T as Config>::Lookup as StaticLookup>::Source,
destination: <<T as Config>::Lookup as StaticLookup>::Source,
amount: T::Balance
) -> Self
pub fn new_call_variant_transfer_approved( id: T::AssetIdParameter, owner: <<T as Config>::Lookup as StaticLookup>::Source, destination: <<T as Config>::Lookup as StaticLookup>::Source, amount: T::Balance ) -> Self
Create a call with the variant transfer_approved
.
sourcepub fn new_call_variant_touch(id: T::AssetIdParameter) -> Self
pub fn new_call_variant_touch(id: T::AssetIdParameter) -> Self
Create a call with the variant touch
.
sourcepub fn new_call_variant_refund(
id: T::AssetIdParameter,
allow_burn: bool
) -> Self
pub fn new_call_variant_refund( id: T::AssetIdParameter, allow_burn: bool ) -> Self
Create a call with the variant refund
.
sourcepub fn new_call_variant_reserve(
id: T::ReserveIdentifier,
asset_id: T::AssetId,
who: <<T as Config>::Lookup as StaticLookup>::Source,
amount: T::Balance
) -> Self
pub fn new_call_variant_reserve( id: T::ReserveIdentifier, asset_id: T::AssetId, who: <<T as Config>::Lookup as StaticLookup>::Source, amount: T::Balance ) -> Self
Create a call with the variant reserve
.
sourcepub fn new_call_variant_unreserve(
id: T::ReserveIdentifier,
asset_id: T::AssetId,
who: <<T as Config>::Lookup as StaticLookup>::Source
) -> Self
pub fn new_call_variant_unreserve( id: T::ReserveIdentifier, asset_id: T::AssetId, who: <<T as Config>::Lookup as StaticLookup>::Source ) -> Self
Create a call with the variant unreserve
.
sourcepub fn new_call_variant_burn_reserve(
id: T::ReserveIdentifier,
asset_id: T::AssetId,
who: <<T as Config>::Lookup as StaticLookup>::Source
) -> Self
pub fn new_call_variant_burn_reserve( id: T::ReserveIdentifier, asset_id: T::AssetId, who: <<T as Config>::Lookup as StaticLookup>::Source ) -> Self
Create a call with the variant burn_reserve
.
Trait Implementations§
source§impl<T: Config<I>, I: 'static> Decode for Call<T, I>
impl<T: Config<I>, I: 'static> Decode for Call<T, I>
source§fn decode<__CodecInputEdqy: Input>(
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§fn encoded_fixed_size() -> Option<usize>
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)
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source§fn get_call_name(&self) -> &'static str
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source§fn get_call_names() -> &'static [&'static str]
fn get_call_names() -> &'static [&'static str]
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§fn get_dispatch_info(&self) -> DispatchInfo
fn get_dispatch_info(&self) -> DispatchInfo
frame_support::dispatch
source§impl<T: Config<I>, I: 'static> GetDispatchInfo for Call<T, I>
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source§impl<T, I> TypeInfo for Call<T, I>where
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§type RuntimeOrigin = <T as Config>::RuntimeOrigin
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Auto Trait Implementations§
impl<T, I> RefUnwindSafe for Call<T, I>where I: RefUnwindSafe, T: RefUnwindSafe, <T as Config<I>>::AssetId: RefUnwindSafe, <T as Config<I>>::AssetIdParameter: RefUnwindSafe, <T as Config<I>>::Balance: RefUnwindSafe, <T as Config<I>>::ReserveIdentifier: RefUnwindSafe, <<T as Config>::Lookup as StaticLookup>::Source: RefUnwindSafe,
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